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1. Shield HAV - Nearly 23,000 Pseudo EHP - in General Discussions [original thread]
Monkey MAC wrote: J Lav wrote: Alan-Ibn-Xuan Al-Alasabe wrote: J Lav wrote: Your math is wrong. This is an area CCP hasn't been very clear in their wording. Think of it this way: If my shields are 60% more durable, then 1000 shields r...
- by J Lav - at 2013.10.07 09:55:00
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2. Shield HAV - Nearly 23,000 Pseudo EHP - in General Discussions [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: J Lav wrote: Your math is wrong. This is an area CCP hasn't been very clear in their wording. Think of it this way: If my shields are 60% more durable, then 1000 shields requires 1600 damage to get the shield...
- by J Lav - at 2013.10.06 23:05:00
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3. Shield HAV - Nearly 23,000 Pseudo EHP - in General Discussions [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: J Lav wrote: Your math is wrong. This is an area CCP hasn't been very clear in their wording. Think of it this way: If my shields are 60% more durable, then 1000 shields requires 1600 damage to get the shield...
- by J Lav - at 2013.10.06 22:54:00
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4. Shield HAV - Nearly 23,000 Pseudo EHP - in General Discussions [original thread]
Your math is wrong. This is an area CCP hasn't been very clear in their wording. Think of it this way: If my shields are 60% more durable, then 1000 shields requires 1600 damage to get the shields down, 1800 against explosive damage. This is base...
- by J Lav - at 2013.10.06 13:01:00
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5. FW: Pub or not? - in General Discussions [original thread]
I'm just curious how people see this. I personally don't consider FW as a pub match. Yes it's open to anyone, but it carries a consequence outside of the arena play that the open contracts don't. There are Eve Corps that will want a district flip...
- by J Lav - at 2013.10.05 22:15:00
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6. Why the vehicle changes are wrong - in General Discussions [original thread]
I am astonished at some of the changes - ie. the elimination of passive shield regen - That's just mental. The one thing I do get is the reduction of slots. But with that decrease, there needs to be potent modules to go there. It shouldn't be as ...
- by J Lav - at 2013.10.05 21:09:00
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7. Dust no skill game? - in General Discussions [original thread]
Of course if you play the support class in BF4 Beta, you'll feel like everyone has a lot of health... That starter LMG is terrible. :P On the topic of aim assist, I'll be blunt, you'd have to be plain ignorant to not notice the aim assist in BF4....
- by J Lav - at 2013.10.05 20:17:00
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8. A.I. Turrets OP! WTF - in General Discussions [original thread]
Crash Monster wrote: I hope they don't take out turrets... it's a battlefield... it's not supposed to be safe. Then let us be the ones to put them out there. A module that calls one in from orbit - to its location, Taking up an equipment s...
- by J Lav - at 2013.10.02 21:28:00
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9. A.I. Turrets OP! WTF - in General Discussions [original thread]
Pretty sure if we could deploy a turret, then it would make sense for them to be shooting people, and we get points for it. Map generated turrets are BS and either don't do anything but get farmed for WP, or they randomly own everything in sight. ...
- by J Lav - at 2013.10.01 22:06:00
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10. Glitching, Tournaments and what it means for Dust514 - in General Discussions [original thread]
Goodness, he asks a question of the community in the original post: Chances Ghost wrote: so the true debate should be about weather or not you want this scenario to play out. because if CCP stays silent glitching will be common practice, and i...
- by J Lav - at 2013.09.29 23:34:00
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11. On the EVE of 1.5 i feel dirty, CCP. - in General Discussions [original thread]
Vrain Matari wrote: J Lav wrote: Wait, so using AA, against other players who are using AA or the M/KB makes you feel dirty? You're looking forward to "dieing a hundred honest deaths at the hands of better players." who are better because th...
- by J Lav - at 2013.09.29 11:44:00
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12. On the EVE of 1.5 i feel dirty, CCP. - in General Discussions [original thread]
Wait, so using AA, against other players who are using AA or the M/KB makes you feel dirty? You're looking forward to "dieing a hundred honest deaths at the hands of better players." who are better because they are using AA or mouse and KB... Do ...
- by J Lav - at 2013.09.28 22:12:00
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13. Do corp roles really matter with such a small player base? - in General Discussions [original thread]
First the original Logi Bro, and now Sota Pop. Hmmm, Vets be dropping like flies. They already were, but now the guys who bled for it on the forums are starting to disappear.
- by J Lav - at 2013.09.24 22:35:00
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14. Commander Mode, check it out - BF4 - in General Discussions [original thread]
True, BF4 looks really good. A revisioning in some ways. I was thinking that they've hit on a great idea for commanders to be useful, but not game breaking. I could see Eve pilots being able to command from orbit, in direct ways. Providing intel,...
- by J Lav - at 2013.09.22 22:05:00
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15. tanks/infantry - a fresh start - lets end the arguments now - in General Discussions [original thread]
1) Logi Support, vehicle specialist. I use vehicles to rep and resupply or to recon positions, and to provide over head support. 2) When I see a tank I usually swap into a swarm fit and kill it, or attempt to suppress it with a rail tank. Other ti...
- by J Lav - at 2013.09.22 12:04:00
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16. Commander Mode, check it out - BF4 - in General Discussions [original thread]
http://www.youtube.com/watch?v=dgZTeVnM5Sw I would love to see some of this make its way into the Eve/Dust connection. Just sayin' More info here: http://www.battlefield.com/battlefield-4/features/commander-mode?utm_campaign=bf_youtube-e3-com...
- by J Lav - at 2013.09.22 03:13:00
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17. Quick question to Tankers? - in General Discussions [original thread]
A single player armed with Proto AV should be able to solo a tank, but it should be very difficult. 1. The tank has to be a credible threat to the player with AV. 2. The circumstance of the encounter should be the largest factor in AV. 3. It sh...
- by J Lav - at 2013.09.22 01:03:00
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18. P.C - Dust`s Poster Child. NEEDS WORK - in General Discussions [original thread]
Sometimes exiting the battle, and rejoining will correct the issue.
- by J Lav - at 2013.09.21 14:56:00
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19. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
As far as vehicles go, I see a numerical disparity in the existing setup that might be helpful to look at in balancing the vehicles, https://forums.dust514.com/default.aspx?g=posts&t=107009&find=unread Basically the damage of AV weapons...
- by J Lav - at 2013.09.18 13:55:00
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20. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
Goon ReGnUM wrote: ^ A bad Logi pathetically defending his easymode behavior, by attacking the roles that actually win games for them. Bottom line: A team only of slayers will destroy a team of only Logi You are deliberately missing the...
- by J Lav - at 2013.09.16 16:02:00
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